My regular opponent Neil took his Ad Mech force which had a good mix of units (don't have the list to hand I am afraid).
I took an Ulthwe force as I wanted to give the Eldar another go and also to use a different force to my Orks.
Ulthwé Craftworld (NetEA Army Compendium v20120208)
Guardian Warhost
4x Guardians
Seer Council
3x Heavy Weapon Platform 3 Support Weapon Platforms
Guardian Warhost (Mounted)
4 Wave Serpents
4x Guardians
Farseer
3x Heavy Weapon Platform
Black Guardian Warhost (Mounted)
4 Wave Serpents 6x Guardians
2x Farseer
War Walker Troupe
4x War Walker
Windrider Troupe
6x Jetbike
Swords of Vaul Troupe
5x Fire Prism
Night Spinner Troupe
3 Night Spinners
Engine of Vaul Troupe
Scorpion
Ranger Troupe
4x Ranger
Swords of Vaul Troupe
5x Falcon
Guardian Warhost
4x Guardians
Farseer
3x Heavy Weapon Platform
Avatar
Phoenix Bombers
3 Phoenix Bombers
Guardian Warhost
4x Guardians
Seer Council
3x Heavy Weapon Platform 3 Support Weapon Platforms
Guardian Warhost (Mounted)
4 Wave Serpents
4x Guardians
Farseer
3x Heavy Weapon Platform
Black Guardian Warhost (Mounted)
4 Wave Serpents 6x Guardians
2x Farseer
War Walker Troupe
4x War Walker
Windrider Troupe
6x Jetbike
Swords of Vaul Troupe
5x Fire Prism
Night Spinner Troupe
3 Night Spinners
Engine of Vaul Troupe
Scorpion
Ranger Troupe
4x Ranger
Swords of Vaul Troupe
5x Falcon
Guardian Warhost
4x Guardians
Farseer
3x Heavy Weapon Platform
Avatar
Phoenix Bombers
3 Phoenix Bombers
2975
pts
I am not sure that this was the best list to take for the Ulthwe force but it felt like it had a good mix of units at least.
I would post up a battle report of all the action.....except it lasted only two turns and the Eldar got walked over without really getting to do much. The Ad Mech forces blasted various formations and either broke them or dealt out so many blast makers that the formation was not that effective.
Bad dice rolls also meant that the few engagements that I was able to initiate went horribly wrong.
This was probably the harshest game of Epic Armageddon that I have played. I had expected a bit of a learning curve with the Eldar, but this was very humbling.
Not to be daunted I am going back to the drawing board with the list and will probably drop the Phoenix Bombers and some thing else to take two revenants.
I think a few of the formations could also do with being larger. But I will have to have another read of the list and various special rules. Hopefully using the Eldar with give me some experience for using my Chaos once they are finally painted.
In other hobby related news the VC have been painted and ready for a few minor details on a couple of specialist figures and final touches added to the bases. I hope to have some pictures up by this time next week.
I am not sure that this was the best list to take for the Ulthwe force but it felt like it had a good mix of units at least.
I would post up a battle report of all the action.....except it lasted only two turns and the Eldar got walked over without really getting to do much. The Ad Mech forces blasted various formations and either broke them or dealt out so many blast makers that the formation was not that effective.
Bad dice rolls also meant that the few engagements that I was able to initiate went horribly wrong.
This was probably the harshest game of Epic Armageddon that I have played. I had expected a bit of a learning curve with the Eldar, but this was very humbling.
Not to be daunted I am going back to the drawing board with the list and will probably drop the Phoenix Bombers and some thing else to take two revenants.
I think a few of the formations could also do with being larger. But I will have to have another read of the list and various special rules. Hopefully using the Eldar with give me some experience for using my Chaos once they are finally painted.
In other hobby related news the VC have been painted and ready for a few minor details on a couple of specialist figures and final touches added to the bases. I hope to have some pictures up by this time next week.
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